Browsing by Author Neo, Wei Leng

Showing results 1 to 9 of 9
Issue DateTitleAuthor(s)
2017Game development for educationGaydos, Matthew JosephSeah, Lay HoonNeo, Wei Leng
2020Game development for educationGaydos, Matthew JosephSeah, Lay HoonNeo, Wei Leng
2013Rethinking the how, where and what of conversation in curriculum workLee, Yim PingNeo, Wei Leng
2018School-based curriculum development in Singapore: A case study of a primary schoolHairon SallehChua, Catherine Siew KhengNeo, Wei Leng
2016Serious fun: Game design to support learning about the surrender of SingaporeGaydos, Matthew JosephTharuka Maduwanthi PrematillakeNeo, Wei LengTan, ConnieSuhaimi AfandiBaildon, Mark C.
2015Through the lens of the school: School-based curriculum innovation (SCI)Chen, Victor Der-ThanqMardiana Abu BakarHairon SallehChua, Catherine Siew KhengNeo, Wei LengLee, Wei Ching
2020Through the lens of the school: School-based curriculum innovation (SCI)Chen, Der-ThanqMardiana Abu BakarHairon SallehChua, Siew KhengNeo, Wei LengLee, Wei Ching
2020Understanding teacher learning community as support for implementation of computer-based modelling using open source physics for conceptual instructionChen, Victor Der-ThanqLee, Wei ChingNeo, Wei Leng
2019Understanding teacher learning community as support for implementation of computer-based modelling using open source physics for conceptual instruction.Chen, Der-ThanqLee, Wei ChingNeo, Wei Leng