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Lim, Kenneth Yang Teck
Preferred name
Lim, Kenneth Yang Teck
Email
kenneth.lim@nie.edu.sg
Department
Office of Education Research (OER)
Personal Site(s)
ORCID
5 results
Now showing 1 - 5 of 5
- PublicationOpen AccessExploring local microclimates with open-source environmental sensors(National Institute of Education (Singapore), 2019)
; ;Ahmed Hazyl Hilmy ;Yuen, Ming DeLee, Joshua48 68 - PublicationOpen AccessReflection on maker-centred learning in an undergraduate elective course(National University of Singapore, 2021)
; ;Koh, Hon Jia ;Ahmed Hazyl Hilmy ;Yuen, Ming DeNg, Joel J. L.This paper provides a reflection on the designing and enacting of an inclusive curriculum for a diverse group of students using a maker-centred learning approach, where students are empowered to have greater autonomy in the decision-making process and given accessibility to prototyping tools in their learning process for an undergraduate general elective course. Based on the student feedback, the finding suggests that students’ interest in learning was fostered when they were given greater autonomy in their learning. We recommend giving students more autonomy in choosing their project focus and exercising greater flexibility during the enactment of the curriculum, where students’ voices and decisions are considered.88 84 - PublicationOpen AccessGuide to developing digital games for early grade literacy for developing countries(Foundation for Information Technology Education and Development, 2018)
; ;Comings, John ;Lee, Richard ;Yuen, Ming De ;Ahmed Hazyl Hilmy ;Chua, DerekSong, Bing Heng273 368 - PublicationOpen AccessNurturing positive social values with the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project(Elsevier, 2021)
; ;Ahmed Hazyl Hilmy ;Yuen, Ming De ;Lim, Lionel J. T.Ng, Joel J. L.WOS© Citations 1 272 10 - PublicationOpen AccessSurfacing learner intuitions about electrical circuit design using an open-source virtual environment 'chart-a-path'Engaging and understanding student-thinking in electrical circuit design can be challenging. While the analysis of circuits is an important component of an Analog Electronics course, one of the primary areas of difficulty faced by students is that they do not have a clear understanding of the current flow. Attempts at mediating this gap are usually limited to the use of metaphors and (too) much is left to the learners’ imagination. This paper reports an intervention co-designed with a lecturer with regard to an undergraduate module on Analog Electronics. The intervention was an open-source immersive virtual environment designed to afford representations of learner intuitions in electrical circuit design with a view to helping their tutor have a better understanding of the roots of their misconceptions. The paper highlights some of the benefits and challenges of using immersive environments and the design and development process, as well as the collaborative learning that resulted.
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