Please use this identifier to cite or link to this item:
http://hdl.handle.net/10497/13595
Title: | Authors: | Subjects: | Virtual worlds Game-based learning Design-based research Complementary methods Professional development |
Issue Date: | Nov-2009 |
Citation: | Zuiker, S. J. (2009, November). Glocalising Quest Atlantis (Report No. OER 17/08 SZ). National Institute of Education (Singapore), Centre for Research in Pedagogy and Practice. |
Abstract: | "The goals in "glocalizing" the Quest Atlantis virtual worlds platform were twofold. First, it aimed to understand the opportunities and challenges associated with developing, refining, and scaling game-based curricula that are designed to foster the development of mathematical, scientific, and technological literacy in Singapore. Second, it aimed to feature an innovative professional development model that vests Singaporean teachers with agency over the learning process and links them to a global online community of educators." -- p. 2. |
Description: | Note: Restricted to NIE staff |
URI: | Project number: | OER 17/08 SZ |
Call Number: | LB1028.25.S55 C77 2009/17 |
File Permission: | Restricted |
File Availability: | With file |
Appears in Collections: | CRPP - Research Reports |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
OER 17-08 SZ - Final Report.pdf Restricted Access | 219.16 kB | Adobe PDF | View/Open |
Page view(s) 20
241
checked on Mar 26, 2023
Download(s) 50
54
checked on Mar 26, 2023
Google ScholarTM
Check
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.