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Distributed emotions in the design of learning technologies
Citation
Kim, B., & Kim, M. S. (2010). Distributed emotions in the design of learning technologies. Educational Technology, 50(5), 14-18.
Author
Kim, Beaumie
•
Kim, Mi Song
Abstract
Learning is a social activity, which requires interactions with the environment, tools, people, and also ourselves (e.g., our previous experiences). Each interaction provides different meanings to learners, and the associated emotion affects their learning and performance. With the premise that emotion and cognition are distributed, the authors suggest two principles for considering emotion in the design of learning technologies: use relational meanings around content; and think of emotion as providing resources for learning, design, and research. In this article, the authors discuss these principles based on how they are designing a 3D multiplayer
game for learning Earth systems using dinosaurs and their fossils as conceptual and emotional anchors of learning.
Date Issued
2010
Publisher
Educational Technology Publications
Journal
Educational Technology