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Protective factors associated with youth gaming addiction in Singapore
Author
Khoo, Bee Lan
Supervisor
Teo, Chua Tee
Abstract
This study examines the relationships between gaming addiction and various identified protective factors of self-image, responsibility, social support, the consideration of immediate consequences and the consideration of future consequences. A total of 593 students aged 13 to 16 years old from three local secondary schools were included in the final sample. The students completed the surveys, which included the Pathological Video Gaming Scale (Choo et al., 2010), the Singapore Youth Resilience Scale (Lim et al., 2011), and the Consideration of Future Consequences Scale (Joireman, Shaffer, Balliet, & Strathman, 2012). Results indicated that gaming addiction was significantly and negatively correlated with self-image, responsibility and social support. In addition, a positive and significant relationship was found between the consideration of immediate consequences and gaming addiction. A comparison revealed that students addicted to gaming had significantly lower self-image, responsibility, and social support mean scores as compared to non-addicted students. Additionally, gaming addiction in secondary school students could be explained by three factors of social support, responsibility and the consideration of immediate consequences. We recommend that the protective factors explaining gaming addiction as identified in this study to be incorporated into future therapeutic interventions for pathological adolescent gamers. We hope that the results of this study can help educators, social workers and counsellors to customize more holistic intervention programmes for secondary school students addicted to gaming.
Date Issued
2015
Call Number
HQ784.V53 Kho
Date Submitted
2015