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Title: Authentic game-based learning and teachers’ dilemmas in reconstructing professional practice
Authors: Chee, Yam San
Mehrotra, Swati
Ong, Jing Chuan
Keywords: Dialogue
Game-based learning
Professional practice
Teacher dilemmas
Issue Date: 2014
Citation: Chee, Y. S., Mehrotra, S., & Ong, J. C. (2014). Authentic game-based learning and teachers’ dilemmas in reconstructing professional practice. Learning, Media and Technology, 40(4), 514-535.
Abstract: Teachers who attempt pedagogical innovation with authentic digital games face significant challenges because such games instantiate open systems of learner activity, inviting inquiry learning rather than knowledge acquisition. However, school environments are normatively sanctioned cultural spaces where direct instruction and high stakes tests are de riguer. In this paper, we draw on the conceptual frame of dilemmatic spaces to illuminate the dilemmas teachers encounter when attempting to reconstruct professional practice in the classroom. We worked with nine teachers who enacted the Statecraft X social studies curriculum. Drawing on coded interview data, our findings suggest that teachers are forced to wrestle with tensions engendered by misalignments that emerge from the innovation’s tacit requirement for change and the system’s inherent gravitation toward maintaining the status quo. A school culture that cultivates innovative practice based on greater teacher agency is needed for authentic game-based learning to find traction in the classroom.
Description: This is the final draft, after peer-review, of a manuscript published in Learning, Media and Technology. The published version is available online at
ISSN: 1743-9884 (print)
1743-9892 (online)
Other Identifiers: 10.1080/17439884.2014.953958
Appears in Collections:Journal Articles

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