Now showing 1 - 10 of 65
  • Publication
    Open Access
    Exploring understandings of chemistry with augmented reality
    (National Institute of Education (Singapore), 2021)
      52  80
  • Publication
    Open Access
    Adolescent collaborative discourse through messaging
    This paper reports on research carried out as part of a doctoral thesis which focuses on how the social software of the mobile internet, such as text messaging and picture messaging, is used by teenagers in the process of constructing negotiated and shared understandings of unfamiliar environments in which they find themselves. To this end, the study was constructed such that students were given opportunities to collaboratively explore and navigate unfamiliar environments using the technologies of the mobile internet, as well as to engage in debate, and use multimedia evidence recorded in the field to defend their positions both to peers in the field and in the classroom, regarding various issues of concern to these environments, with specific links being made to their studies in geography. Key research questions that delineate the bounds of the study are: 1) How do pupils seek to explore and understand the local environment in which they find themselves? 2) How are such understandings of three-dimensional environments communicated, through text, pictures and video, with their peers and friends? 3) What are the mechanisms (including textual and non-textual cues) which teens employ to coach their peers to successfully navigate alien environments? 4) How can the technologies of social software, specifically messaging technologies of the mobile internet, augment and / or detract from the semiotic processes of making and sharing meaning about place? Specifically, the requirement that the students engage in real-time collaborative interaction while still onsite in multiple remote locations can only be properly realized with the mobile internet. No longer should students have to wait till they return to school before sharing their thoughts with their peers. The study encouraged students to empathise with, and defend, different points-of-view. Through debate, students gained an appreciation of the issues pertaining to the geography around a particular location. The quality of the debate was a function of their powers of observation, and what they perceived as meaningful in their environment.
      132  2359
  • Publication
    Open Access
    Reflection on maker-centred learning in an undergraduate elective course
    (2021) ;
    Koh, Hon Jia
    ;
    Ahmed Hazyl Hilmy
    ;
    Yuen, Ming De
    ;
    Ng, Joel J. L.
    This paper provides a reflection on the designing and enacting of an inclusive curriculum for a diverse group of students using a maker-centred learning approach, where students are empowered to have greater autonomy in the decision-making process and given accessibility to prototyping tools in their learning process for an undergraduate general elective course. Based on the student feedback, the finding suggests that students’ interest in learning was fostered when they were given greater autonomy in their learning. We recommend giving students more autonomy in choosing their project focus and exercising greater flexibility during the enactment of the curriculum, where students’ voices and decisions are considered.
      84  64
  • Publication
    Open Access
    Mathematical learning through portable, programmable robots.
    (National Institute of Education (Singapore), 2019)
      61  85
  • Publication
    Open Access
    Adolescent usage of multimedia messaging in the negotiation, construction, and sharing of meaning about local environments
    (2004-06) ;
    Hedberg, John G.
    ;
    Chatterjea, Kalyani
    Recent developments in handheld telephony have given rise to the ‘mobile internet' - a range of technologies, from multimedia-messaging to access of the internet through handheld devices. These trends have been accompanied by the increasing consumerization of the mobile phone. Many students today have access to a tool, which allows them to connect to potentially anyone else, regardless of spatial co-location. This paper describes a study which was carried out in the early months of 2004, focusing on how the social software of the mobile internet, such as text- and picture-messaging, is used by adolescents in the process of constructing negotiated and shared understandings of unfamiliar environments in which they may find themselves. Students were presented with opportunities to collaboratively explore and navigate unfamiliar environments using the technologies of the mobile internet, as well as to engage in debate, and used multimedia evidence recorded in the field to defend their positions both to peers in the field and subsequently in the classroom.
      837  7355
  • Publication
    Restricted
    The Starling Project: Representations of collaborative learning through the development of an education-focused client viewer for second life
    "To leverage the affordances of fictive worlds and virtual environments for learning, in order to help students develop enduring understandings in disciplinary-specific epistemologies ; To leverage these same affordances to help students appropriate dispositions and literacies aligned with fluent operation as global citizens in the 21st century."--executive summary.
      359  40
  • Publication
    Restricted
    Pictures in place : adolescent usage of multimedia messaging in the negotiation, construction and sharing of meaning about local environments
    This study describes data that was gathered in 2004 from fieldwork conducted by students from four schools in Singapore, around tasks of wayfinding and debate. The fieldwork tasks were designed specifically to permit participants to exercise their powers of observation, as opposed to more traditional tasks of collection of empirical data.

    To this end, the study was constructed such that students were given opportunities to collaboratively explore and navigate unfamiliar environments using text- and picture-messaging, as well as to engage in debate, and use multimedia evidence recorded in the field to defend their positions both to peers in the field and in the classroom, regarding various issues of concern to these environments, with specific links being made to their studies in geography.

    The data was used to shed light on those elements in urban and suburban environments which adolescents in Singapore find geographically meaningful, as well as to determine the extent to which such interventions might augment students’ spatial intelligence, with a view to informing a more effective geography education programme in schools. The nature of the collaborative discourse which emerged as participants engaged in the intervention was also investigated, using a proprietary taxonomy of discourse types.

    This thesis is grounded in neo-Vygotskyian socio-cultural activity theory. Primary findings include the suggestion that key elements in adolescents’ local environments used to orientate and to convey spatial information are axial lines and buildings. The data also reveals differences between the genders in their preference for text over pictures in conveying such information. Adolescents who are more successful in participating in and applying spatial discourse also tend to exhibit certain habits of mind, such as perseverance, as well as to scaffold their exchanges more. Finally, the study suggests that certain fieldwork interventions can indeed augment spatial intelligence and mapping skills.
      120  28
  • Publication
    Open Access
    Engaging students using IoT
    (National Institute of Education (Singapore), 2020)
      33  55
  • Publication
    Open Access
    Implications of placedness for learning in multi-user virtual environments
    This article considers some of the unique affordances that Multi-User Virtual Environments-in particular, Second Life-present to the design of learning environments. Drawing upon some preliminary experiences of acquainting teachers in several schools in Singapore with Second Life, specific attention is paid to the inherent spatiality of the Second Life grid, and the implications the consequent sense of place imparts on traditional notions of the content of any given subject domain, as well as on how the understanding of learners can be facilitated and subsequently assessed.
      312  149
  • Publication
    Open Access
    The development of a framework for the effective translation of educational research into sustained practice in Singapore
    (2013) ;
    Teh, Laik Woon
    ;
    Wu, Longkai
    Since 2009, research-to-practice translation has emerged to become an increasingly important agenda for the Ministry of Education and the National Institute of Education (NIE). At the NIE, the first funding cycle yielded the fruition of many design-based research projects. These projects have been demonstrably successful in their original schools of implementation and, therefore, would be of benefit to policymakers and grant-funding agencies to understand how the deliverables from these projects might be translated into wider practice in a diversity of educational settings relevant to the Singapore context. The central focus of this research study was to develop a framework to understand how the outcomes and programmes arising from researcher-driven interventions may be extended and scaled into wider practitioner-driven enactments, in the context of the education system in Singapore.
      223  138