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A framework for designing comics-based mathematics instructional materials
Citation
Cher, Z. J., & Toh, T. L. (2022). A framework for designing comics-based mathematics instructional materials. Learning Science and Mathematics, (17), 49-64. https://myjms.mohe.gov.my/index.php/lsm/issue/view/1584/2022_4_CZJ_4964
Abstract
Purpose and Research Question - In this paper we propose a PATH framework for designing comicsbased
instructional material for classroom lesson enactment through conducting a literature review in mathematics education.
Methodology – Systematic review was made with a focus on the potential benefits of comics for education, in particular, on developing students’ motivation for learning and facilitating their knowledge retention.
Findings – We further demonstrate with an exemplar the use of the framework in designing one set of comics-based instructional material for lower secondary mathematics lessons on mensuration.
Significance and Contribution in Line with Philosophy of LSM Journal – An exemplar of a comics-based instructional material designed according to the PATH-CoHANa framework.
instructional material for classroom lesson enactment through conducting a literature review in mathematics education.
Methodology – Systematic review was made with a focus on the potential benefits of comics for education, in particular, on developing students’ motivation for learning and facilitating their knowledge retention.
Findings – We further demonstrate with an exemplar the use of the framework in designing one set of comics-based instructional material for lower secondary mathematics lessons on mensuration.
Significance and Contribution in Line with Philosophy of LSM Journal – An exemplar of a comics-based instructional material designed according to the PATH-CoHANa framework.
Date Issued
2022
Publisher
SEAMEO RECSAM
Journal
Learning Science and Mathematics