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i³-music education: A three-dimensional interactivity model

URI
https://hdl.handle.net/10497/4733
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Type
Article
Files
 TICDM-3-1-7.pdf (2.04 MB)
Citation
Chong, E. K. M. (2012). i³-music education: A three-dimensional interactivity model. Tehnologii Informatice și de Comunicație în Domeniul Muzical, 3(1), 7-13.
Author
Chong, Eddy Kwong Mei 
Abstract
This paper focuses on the dimension of interactivity in blended learning as the driver for guiding and indeed transforming music-teaching practices. In what has been called the post-PC era, I advance an i³ model of interactivity involving three parties—the learner, other humans and technology—and taking place in three possible learning environments—real-world, virtual, and augmented reality. Then, drawing on Mishra and Koehler's conceptual framework of "Technological Pedagogical Content Knowledge," I briefly illustrate the pedagogical and transformative potentials of some of these new technologies for music educators
Keywords
  • Blended learning

  • Technological Pedagog...

Date Issued
2012
Publisher
MediaMusica
Journal
Tehnologii Informatice și de Comunicație în Domeniul Muzical
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