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Interactivity in CD-ROMs for English language teaching and learning
Author
Jeseca Sohan-Robert
Supervisor
Gu, Peter Yongqi
Abstract
This study is undertaken to find out what exactly it means when we talk of interactivity and what exactly this means when we refer to computer interactivity. In the course of the study, it is discovered that oftentimes, what is termed as computer interactivity is actually not interactivity between human and computer, but interactivity between human and human, using the computer as a medium rather than as an interactant or player. Hence, it follows that the potential of the computer as brain, analyzer, intelligent agent and remediation expert has not been much recognized, let alone explored. It is also discovered that no thorough evaluation check-list exists for the evaluation of interactivity in CD-ROMs, and thus, after evaluating the literature, a new evaluation form is developed. Using this evaluation form, a total of 43 CD-ROMs are evaluated for the 3 basic sections of interactivity: As A Teacher Would, As A Teacher Might, and As Only a Computer Can. One of the major findings is that the computer is underutilized for all its technological capabilities. Recommendations are made to the producers of CD-ROMs as to how they can improve in the making of CD-ROMs by tapping into the technological advances that are available. Several recommendations are also made to the classroom teacher as to how to use the evaluation form as well as what to look for in a CD-ROM to supplement classroom teaching and learning of the English language.
Date Issued
2002
Call Number
PE1065 Jes
Date Submitted
2002