Now showing 1 - 10 of 38
  • Publication
    Open Access
    Investigating projective identity trajectories for 21st century learning
    (Educational Technology Publications, 2010) ; ;
    Chen, Der-Thanq
    In this article, the authors discuss the importance of studying identity in the context of 21st century learning. Identity is an evolving trajectory that is always in-flux or changing. In a fast changing 21st century, educators are recognizing the significance of identity work, in particular projective ident1ty, as individuals participate in multiple roles. The purpose of this article is to formulate key tenets for the study of projective identity in the form of role-play(s) as youth-participants navigate different social and spatial affinity spaces, and to describe why it is important to 21st century learning.
      175  133
  • Publication
    Open Access
    The impact of structured argumentation and enactive role play on students’ argumentative writing skills
    (2007-12) ;
    Ho, Caroline
    ;
    Chee, Yam San
    This paper reports the impact of using a structured argumentation board and enactive role play in Second Life on students' argumentative writing skills in the context of the A-level subject General Paper. Students were taught the structural aspects of argumentation based on Toulmin's (1958) argumentation framework. The structured argumentation board, Voices of Reason, supported their argumentation discourse while the Second Life platform supported students' contextualised role-playing activities on the topic of globalisation. Students participated in these two separate modes of technology-facilitated learning in a cyclic, interwoven fashion, alternating back and forth between two cycles of argument and enaction. Data in the form of argumentative essays were collected at the beginning and the end of a four week intervention period. We compare the pre and post intervention argumentation essays written by the students based on Toulmin’s argumentation framework, contrast the findings with that of the control group's argumentative essays, and present the statistical results in this paper.
      563  524
  • Publication
    Open Access
    I think therefore I learn
    (National Institute of Education (Singapore), 2021) ;
      78  160
  • Publication
    Open Access
    Computer mediated communication as a collaborative tool for facilitating student-centered learning in project- based classrooms
    (Educational Technology Publications, 2005) ;
    Peer, Jarina
    ;
    ; ;
    Williams, Michael Dale
    ;
    Wong, Angela F. L.
    ;
    Computer mediated communication (CMC) tools have marched into schools to provide borderless teaching and learning to complement existing face-to-face interactions. This article describes how teachers have used CMC to facilitate asynchronous online communication among students' collaborative project groups in project-based classrooms. Secondary school teachers used the CMC tool to facilitate and manage students' learning in terms of brainstorming and challenging student ideas, building resources, and working collaboratively to complete group projects.
      175  109
  • Publication
    Open Access
    Metacognizing across self and socio dialectics
    In this paper, we discuss metacognition against a backdrop of 21st century traversals, where learners are constantly moving and interacting across different contexts. We describe how learners’ traversals are underpinned by triadic coupling relationships between self, social others, and cultural resources. Drawing our observations from contemporary contextual spaces of online games, we articulate how a situated and embodied form of metacognition pivots the dialectics of the aforementioned coupling relationships.
      297  126
  • Publication
    Restricted
    Investigating identity becoming trajectories within the interplay of spatial and social dimensions of affinity spaces
    (Office of Education Research, National Institute of Education, Singapore, 2020) ;
    Where the notion of education used to be (and still is) prevalently accepted as the teaching and learning within formalized settings, 21st century learners of today are developing highly sophisticated, and reflective literacies through participation and play with digital technologies. With the hybridization of learning with popular media culture, learners expect, and derive, little gratification from institutional contexts such as school. Such development implies an pressing need to understand the kinds of phenomena occurring in these so-called progressive (relative to current school practices) learnings and to consider the implications to present settings. Situating our study within the context of the extremely popular immersive multiplayer game space, World of Warcraft (WoW), this research is focused on the intertwining relationship between individual identity and the collective emergence and regulation of social communities within the activities transacted in the game and its related spaces. These issues are investigated in the informal learning space of online guild structures within WoW, while foregrounding central issues of identity and becoming that are core to contemporary media and literacies. The findings arising from this research are meant to inform design principles that will contribute to strongly coupled learning processes within both formal and informal contexts of learning.
      102  2
  • Publication
    Open Access
    Game-based learning: The immersive learning experience
    (National Institute of Education (Singapore), 2021) ;
    Poh, Meng Leng
      105  117
  • Publication
    Open Access
      127  208
  • Publication
    Restricted
    Developing a translating educational neuroscience Clearinghouse for the differentiated instruction of diverse learners
    (Office of Education Research, National Institute of Education, Singapore, 2024) ;
    Chen, Annabel Shen-Hsing
    ;
    ; ;
    Walker, Zachary
    ;
    Hale, James B.

    With increasing interest in the possible contributions of neuroscience research to educational practice, the field of ‘educational neuroscience’ has emerged. Educational neuroscience (also known as ‘mind, brain, and education’ or ‘neuroeducation’) integrates the disciplines of neuroscience, cognitive psychology, and education, and it seeks to study the relationship between the brain, mental processes, and behaviours using a combination of neuroscience and behavioural methods (Szűcs & Goswami, 2007). Neuroscience and behavioural data can inform our understanding of learning and can therefore inform educational practice (Howard-Jones et al., 2016). Some examples are: neuroscience data alongside behavioural data constrain psychological theories (Gabrieli, 2016), neuroscience provides new insights into the learning processes (De Smedt, 2018), and neuroscience leads to the development of new instructions (Howard-Jones et al., 2016). However, challenges exist in applying theoretical knowledge from neuroscience research to inform educational practice in order to impact classroom outcomes in the real world (Bowers, 2016a, 2016b; De Smedt, 2018; Thomas, Ansari, & Knowland, 2019).

    A major challenge in applying neuroscience research to inform educational practice is that there is a gap between the study of how the brain works and the practice in classroom, i.e., the neuroscience-education gap. Neuroscientists understand the relationship between brain and behaviour, but they have little knowledge about classroom instruction; educators understand classroom instruction, but they have little knowledge about the relationship between brain and behaviour (Ansari, De Smedt, & Grabner, 2012). The different languages used in the fields of neuroscience and education make the communication between the two fields and the understanding of each other difficult. Misinterpretations can occur when neuroscientists who have little knowledge about classroom instruction turn an experimental task into a classroom intervention or when educators who have little knowledge about the relationship between brain and behaviour over-interpret brain imaging findings (De Smedt, 2018). As a result, efforts to translate neuroscience research into meaningful educational practice have been quite limited.

    Bridges can be built at multiple levels to bring the neuroscience-education gap closer, and one way of applying neuroscience research to inform educational practice is by developing educator brain literacy (Ansari & Coch, 2006). Brain literacy is the understanding of the relationship between brain and behaviour; developing educator brain literacy is helping educators understand how the brain learns. The rationale for developing educator brain literacy is: (1) the brain is constantly changing in response to the environment (e.g., Dubinsky, Roehrig, & Varma, 2013); (2) cognitive diversity is the norm (i.e., there are individual differences in the ability to learn) for all children (e.g., Hale, Fiorello, Kavanagh, Holdnack, & Aloe, 2007); and (3) designing instruction based on the understanding of cognitive diversity maximises a student’s learning and potentially prevents learning difficulties from developing into a lifelong disability (e.g., Koziol, Budding, & Hale, 2013).

    Given that teaching changes the brain, brain literacy is potentially very useful for educators (Walker, Chen, Poon, & Hale, 2017). First, brain literacy can sensitise educators to individual differences in the ability to learn, which can help them differentiate instruction to meet the needs of diverse learners (e.g., Tomlinson, 2014). Specifically, brain literacy can help educators develop the skills to serve all students by recognising the impact of individual differences in the ability to learn on their instructional processes and student outcomes. Brain literate educators are more likely to understand and meet the diverse learning needs of students by recognising the signs and symptoms exhibited by students and applying alternative instructional strategies. Second, brain literacy enables educators to consider both brain and behavioural information when designing curriculum and instruction to improve student outcomes. Considering both brain and behavioural information may be more beneficial compared to considering behavioural information alone (Gabrieli, Ghosh, & Witfield-Gabrieli, 2015). Therefore, acquiring brain literacy has potential to empower teachers to re-evaluate the effects of their practices (Schwartz et al., 2019) in light of newfound neuroscience evidence, which although has yet to be empirically tested, may be beneficial for their students.

      13  36
  • Publication
    Restricted
    Investigative analysis and structured argumentation for seeding critical thinking and inquiry skills for the 21st century
    (Office of Education Research, National Institute of Education, Singapore, 2020)
    Seah, Lay Hoon
    ;
    This project was undertaken with the aim of developing and testing a pedagogical innovation—the Integrative Approach to Structured Argumentation (IASA) instruction model—for teaching science at the Lower Secondary level. The IASA instructional model aligns with the goals of the current curricular mandate for school-based scientific inquiry by promoting the practice of scientific argumentation. Engaging science learners in argumentation provides the interactional space in the classroom for them to develop 21st century skills, such as critical thinking and reasoning. Employing design-based research, we collaborated with 6 teacher-participants from two schools. Across the two and a half years of our work, we ran iterative cycles of designing learning and teaching resources, enacting the pedagogy, analysing the outcomes of implementation, and progressively redesigning and refining based on these outcomes. The project has completed the development and testing of three argument-based learning tasks on the topics of Heat, Chemical Changes, and Ecology, which are now contained in the IASA Toolkit lesson package available for download from the IASA website. We have also completed the development and testing of the IASA Web App that supports students’ argumentation activities (student interface) and teachers’ logistical work for argumentation tasks (teacher interface). We analysed students’ written arguments and peer feedback with respect to normative practices for reasoned coordination and assessment of claims and evidence and conventions for representing scientific arguments. The results indicate students demonstrating, over multiple exposures to argumentation tasks, gradual improvement in appropriating, and increased awareness of, the criteria for good scientific argumentation. This promising outcome suggests that the adoption of the IASA instructional model in the Singapore context could begin to address reform calls for science teaching to: (1) emphasise not only conceptual instruction but also the enculturation of science learners in the epistemic practices of the scientific community and (2) support and develop scientific literacy through productive participation in reading, writing, and talking scientifically.
      164  12